After finishing the battle, I promptly open the home screen.
In the rules of Regicide of Saga, you can gain experience points by defeating monsters, and when these points reach a certain value, your level increases.
And with each level increase, you gain SP (Skill Points).
By allocating these skill points, you can strengthen various ability values (statuses) and acquire skills.
I operate the screen and check the SP column.
The number displayed there was ใ40ใ.
With the battle against the wolf, my level has risen from ใ1ใ to ใ4ใ.
With the increase of each level, SP increases by ใ10ใ, resulting in an increase of ใ30 SPใ.
Adding the ใ10ใ that I had at the start, my current SP is ใ40ใ.
I’m relieved.
I thought it would be hard to change the conditions for adding SP, which forms the core of the game.
However, as some specifications have been changed, I could not say for sure.
Let’s organize the specifications that we know have been removed at this point.
From the item column ใquick equipใ.
The ใchat featureใ that allows you to send messages to friends.
ใLogoutใ to quit the game.
Other minor functions are grayed out.
In contrast, systems related to ใSPใ and ใstatusใ exist.
If I were to describe this world in one phrase, I would say it’s “a world that has made Regicide of Saga as close to reality as possible.”
For example, to equip an item, you are required to take actions such as ใwearingใor ใholdingใ.
In the game, you just had to click on the item column or select the equipment from the equipment column.
I wonder who created such a world?
Initially, was the game created based on this world?
Anyway, my level has increased, and I’ve acquired SP.
Let’s allocate the points and acquire skills.
As I was scanning the skill column, I noticed something.
“My name is blank?”
You decide on your character’s name at the start.
So, in this case, I thought it was carried over from the game.
Since this is a rare opportunity, I decided to give myself a different name from before.
The locals of this world are probably not NPCs.
It’s best to choose something innocuous.
Also, considering the case where I encounter someone in the same situation as I – someone who has been reborn or transferred to this world.
I have the intention of avoiding possible trouble that may arise at that time.
Name๏ผArata
Lv.4
SP๏ผ40
HP๏ผ100
MP๏ผ100
ST๏ผ100
STR๏ผ10
VIT๏ผ10
AGI๏ผ10
MA๏ผ10
MD๏ผ10
New life.
Without any twists, I named myself “Arata”. I guess I don’t have any naming sense. [1]
Even so, the status is refreshingly low.
I remember the wolf’s status was 3-15 per category.
STR was 10-15, so it might have been a bit dangerous.
Well, It’s over, and, โas long as the result is good.โ
Let’s start allocating skill points.
There are three major types of skills in the game.
The ใcombat typeใ that adds bonuses to related abilities and allows you to use special techniques.
The ใcraftsmanship typeใ that is essential for crafting weapons and items.
The ใspecial typeใ that allows you to do things like equip special equipment, and unlock special equipment by using achievements.
SP can also be used to increase the status itself.
However, a specific item is required to reassign the changed status.
Therefore, if you are not a beginner, it is more efficient to prioritize acquiring skills at the beginning.
Also, there are skills that have the effect of increasing the status value.
This allows you to strengthen both your status and combat performance, making it possible to level up efficiently.
However, there are only a few skills that can be acquired.
The main way to acquire skills is to allocate skill points obtained by leveling up from the skill board.
However, certain actions are required to allocate these skill points.
For example, ใSwordsmanshipใ.
By equipping a weapon item classified as a sword, the skill item will be unlocked.
Fortunately, the skill I was aiming to acquire in the battle with the wolf was added to the skill board.
I promptly allocate the skill points and activate it.
Name: Arata
Lv.4
SP๏ผ37
HP๏ผ100
MP๏ผ100
ST๏ผ100
STR๏ผ10
VIT๏ผ10
AGI๏ผ10
MA๏ผ10
MD๏ผ10
Skills ใSwordsmanship Lv.1ใใPhysical TechniqueใใPhysical Enhancement Lv.1ใ
That should be enough for now.
Most of the skill points obtained are saved.
In order to increase the skill level from now on, more points will be required.
At this stage, it is wise to limit yourself to acquiring the minimum amount of skills and save the rest of the SP.
As the level of the skill increases, the required points and the conditions for acquisition become stricter.
However, if you pour points into one skill, the others will be neglected.
After all, you need to evenly allocate points to various skills.
Ah, that was tough.
But it was also fun.
I want to allocate to HP and ST as well, but if Iโm going to raise my status here at the initial stage, rather, I’ll put it into skills.
Also, I want to save the remaining points as insurance for when I really need them.
Now, let’s face reality.
I turned my eyes to the carcass of the fallen wolf.
๏ผฟ๏ผฟ๏ผฟ๏ผฟ๏ผฟ๏ผฟ๏ผฟ
Format
ใSkillใ
Example๏ผใSwordsmanshipใ
ใปAcquire Skill
โฆโฆExhausts 1 SP
โฆโฆIn the skill section, ใSwordsmanship Lv.1ใ is added
ใปSwordsmanship Lv.๏ผโSwordsmanship Lv.๏ผ
โฆโฆExhausts 10 SP
โฆโฆBecomesใSwordsmanship Lv.2ๅฃ่กLv.๏ผใin the skill section
โปThough this given, depending on the skill, more SP will be necessary.
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